Privacy Policy

QBrain: Learn Through Play · package com.riniso.qbrain

Effective: 13 August 2026 · Version: 1.7

The short version. QBrain works completely offline. There is no account and no sign-in. We do not collect the player's name, their answers, their location, or any advertising identifier. Anonymous crash reports are sent so we can fix faults, and you can turn those off. Anonymous usage statistics are sent only if a parent switches them on. Everything else stays on the device.

Who this app is for

QBrain is an educational game for ages 13 and over, and it is played by adults as well as teenagers. Its difficulty levels — Starter, Explorer, Challenger and Master — describe how hard the questions are, not how old the player is.

It is not directed to children under 13, and this matches our Google Play target-audience declaration. We know a younger child may still play it alongside a parent, so we have built it to be safe in that case anyway: there is no account, no sign-in, no chat, no user-generated content and no way for one user to contact another. Nothing a player types ever leaves the device.

What is stored on the device

The following is saved in the app's private storage on the device so progress is not lost between sessions. None of it is transmitted.

Stored on the deviceWhy
Explorer name and avatar chosen in the appSo a player sees their own progress
XP, level, daily streak, streak freezesProgression
Badges, landmarks, daily questsProgression
Practice counts and accuracy per skillTo adapt question difficulty
Questions answered incorrectlyTo offer a review round
High scoresTo show a personal best
Settings (sound, haptics, accessibility)To honour your preferences

The explorer name is whatever you type — we suggest a first name or a nickname. It never leaves the device and is visible only on that device. Uninstalling the app deletes all of it.

What we never collect

Backing up or moving progress

A parent can copy every explorer’s progress out of the app as plain text, to keep as a backup or to move to another device. It is behind the same parent check as the settings above.

Crash reports

If QBrain stops working, an anonymous technical report is sent to Firebase Crashlytics so we can fix it. A crash report contains the error, the screen that was open, and the app version. It contains no name, no answers, no typed text, and nothing about what the player was learning.

Crash reporting is on by default, and you can turn it off at any time in Settings › Privacy & data › Send crash reports.

Why this differs from analytics below: a crash report describes a fault in our software, not how anyone plays. Collecting crash reports only from those who opted in would leave crashes unfixed for everyone else — including the families who did opt in.

Analytics — off unless a parent turns them on

QBrain can send anonymous counts of events to Firebase Analytics — for example “a maths round was completed” or “a badge was earned”. These are event names with a number attached. The app is built so that it is structurally incapable of sending anything else: there is no code path through which a name, a typed answer or any free text could be transmitted.

Change this at any time in Settings › Privacy & data.

Advertising

QBrain currently contains no advertising. If advertising is introduced in a future version, this policy will be updated before that version is released, the Google Play Data Safety declaration will be updated, and any advertising will be age-appropriate for a 13+ audience with ad personalisation disabled.

Purchases

QBrain currently contains no in-app purchases or subscriptions. If they are introduced, purchases will be processed by Google Play — we would never receive or store payment card details — and this policy will be updated first.

Permissions

PermissionWhy
VIBRATEGentle haptic feedback on answers. Can be turned off in Settings.
INTERNETCrash reports and, if enabled, anonymous analytics. Never required to play.
ACCESS_NETWORK_STATETo avoid attempting a transfer while offline.

QBrain requests no location, camera, microphone, contacts or storage permissions. Every game, all content and all progress work with no internet connection.

Who processes data on our behalf

Firebase (Google) processes crash reports and, where enabled, anonymous analytics. Firebase generates an app-instance identifier so repeat sessions can be counted; it is not linked to any name or account. Advertising-identifier collection and ad personalisation are switched off in the app's configuration. Turning analytics off calls Firebase's own data reset, which discards that identifier.

Deleting your data

There is no server-side copy of anyone's progress, so nothing survives uninstallation. See our data deletion page for details.

Children's privacy and child safety

QBrain is intended for ages 13 and over and is not directed to children under 13. Regardless of age, we do not knowingly collect personal information from any user. There is no account, no user-generated content, no chat, no social feature and no way for one user to contact another inside the app.

If you have any child-safety concern, or believe a child has provided personal information, contact us at support@zinijo.com and we will act promptly.

Your rights

Depending on where you live you may have rights to access, correct or delete information held about you. Because QBrain stores progress only on your own device and collects no personal information, you can exercise these directly using the deletion options above. For anything else, contact us.

Changes to this policy

If this policy changes, the version and effective date at the top will change and the updated policy will be published here before the corresponding app update is released.

Contact

Email: support@zinijo.com
This address is monitored and is also our designated child-safety contact.